Organized by Brendan Keogh (Queensland University of Technology), Benjamin Nicoll (Queensland University of Technology), and Maxwell Foxman (University of Oregon)
Queensland University of Technology, Brisbane. Tuesday 18 June. 9:00 AM AEST in Person
The preconference will take place in room 419 (The Forum) of the P-Block building at QUT’s Garden’s Point campus.
See our call for papers here: https://icagames.org/games2024crisis/
Registration
Please register at the following link. Registration is free.
RegisterProgram
The program schedule uses Australian Eastern Standard Time (AEST).
8:45am | Arrival | |
9:00am | Welcome | Maxwell Foxman, Brendan Keogh, Benjamin Nicoll |
9:15am | Keynote: Playing with the material traces of crisis | Dr Lawrence May |
10:00am | Morning tea | |
10:30am | Session 1: Play and culture | Chair: Erin Maclean |
10:30am | Protest Games and Crisis Spaces | Hugh Davies |
10:45am | Emotional Flow in the Hybrid ACG Culture: A Computational Study on the Japanese Players of Genshin Impact | Zhaoyin Chu |
11:00am | Playing with Streams: The Politics of Play on YouTube | Douglas Schules and Martin Roth |
11:15am | Mobile Esports in Indonesia: Intergenerational synergies and tensions | Haryo Pambuko Jiwandono |
12:00pm | Lunch | |
1:00pm | Session 2: Industries and labour | Chair: Stephanie Harkin |
1:00pm | Playing in ruins: the politics of catastrophe and possibility at the end of the world | Emma Fraser |
1:15pm | (Un)sustainable growth and the videogame industry | Brendan Keogh |
1:30pm | Play Stakes Above the Game: Precarity and Prospects of Shoutcasting in the Gig Economy | Fengbin Hu |
2:15pm | Session 3: Gender and resistance | Chair: Hugh Davies |
2:15pm | Techno-Femininity in the Pink PC: From the iMac G3 to PC Builds | Stephanie Harkin |
2:30pm | Hegemonic games culture in crisis: Narratives of gender diversity around shooter videogames | Erin Maclean |
2:45pm | Baipiao (“freeriding”) as an Everyday Feminist Resistance: Chinese Women’s Transgressions in Mr Love: Dream Date | Zishan Lai |
3:30pm | Afternoon tea | |
4:00pm | Session 3: Play and reception | Chair: Lawrence May |
4:00pm | Choose your enjoyment: In defence of player freedom | Benjamin Nicoll |
4:15pm | Videogames with Historical Settings: The Impact on the Player Historian | Jacqueline Burgess and Christian Jones |
4:30pm | The potentiality of language learning in puzzle games: A case study of Chants of Sennaar | Xin Pan |
5:15pm | End of event |
Conference Keynote
Dr Lawrence May is a lecturer at the University of Auckland in New Zealand. His research explores meaning-making in player communities and the intersection of videogames with ecological crises. He is the author of Digital Zombies, Undead Stories (Bloomsbury, 2021), which examines emergent narrative in multiplayer contexts and the place of zombies in contemporary videogames. Lawrence’s work has also been published in journals such as Game Studies and Games and Culture.
Sponsors
We would like to thank the following sponsors for making this event possible
University of Oregon, School of Journalism and Communication
The Esports and Games Research (EGR) Lab
Queensland University of Technology Digital Media Research Centre
Nanyang Technological University
University of Southern California, Annenberg School for Communication and Journalism
Michigan State University, Department of Media and Information
The Ohio State University, School of Communication
The Higher Education Video Game Alliance